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Space Invaders Wallpaper, Facebook Timeline Cover Photo
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Space Invaders Wallpaper Space Invaders Wallpaper











Description: Space Invaders Wallpaper
Category MISCELLANEOUS WALLPAPERS
Image Filesize 186.9 KB
Date: 09.12.2011 14:10
Last view date 23.05.2012 10:57
Last view user Guest
Hits: 1891
Downloads: 49
Rating: 0.00 (0Vote(s))
File size: 186.9 KB
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Space Invaders Wallpaper is a desktop wallpaper for your computer and it is available in 1920X1200, resolution and below. Space Invaders Wallpaper is part of the MISCELLANEOUS WALLPAPERS collection of wallpapers. Space Invaders Wallpaper | wallpaper was tagged with: Space,Invaders,Wallpaper and above you can use keywords for searching related images. You also can download this desktop wallpaper using the links above. Also you can check the other related wallpapers on our website. We have the biggest and best world collection of wallpapers. How to set wallpaper on your desktop? Click the blinking download button and then set the Wallpaper on your desktop. Another approach is to select the right destop resolution and then set it to background to fit exactly. When you select the size download you can preview the wallpaper and Right Click ..Set to Destop on most OS. You can set any image as your Mac OS X desktops Background Wallpaper directly from Safari, all you need to do is right-click on the image and select “Use Image as Desktop Picture”. The default setting appears to be ‘Fill Screen’ so if you select an image smaller than your screen resolution it might not look that great. In terms of web browsers, this feature seems to be limited only to Safari, as Chrome and Firefox don’t include the option. However, you can also right-click on any image within the Finder and set your background image there too.
FX Effects can be used in any Browser. Processed image can be saved only in Firefox, by right clicking on Wallpaper and using Save As… Option.

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Space Invaders ("""""""""" Sup"su Inb"d"") is an arcade video game designed by Tomohiro Nishikado, and released in 1978. It was originally manufactured and sold by Taito in Japan, and was later licensed for production in the United States by the Midway division of Bally. Space Invaders is one of the earliest shooting games and the aim is to defeat waves of aliens with a laser cannon to earn as many points as possible. In designing the game, Nishikado drew inspiration from popular media: Breakout, The War of the Worlds, and Star Wars. To complete it, he had to design custom hardware and development tools.

It was one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry (see golden age of video arcade games). When first released, Space Invaders was very successful. Following its release, the game caused a temporary shortage of 100-yen coins in Japan and grossed US$2 billion worldwide by 1982.

The game has been the inspiration for other video games, re-released on numerous platforms, and led to several sequels. The 1980 Atari 2600 version quadrupled the system's sales and became the first "killer app" for video game consoles. Space Invaders has been referenced and parodied in multiple television shows, and been a part of several video game and cultural exhibitions. The pixelated enemy alien has become a pop culture icon, often used as a synecdoche representing video games as a whole.

Space Invaders is a two-dimensional fixed shooter game in which the player controls a laser cannon by moving it horizontally across the bottom of the screen and firing at descending aliens. The aim is to defeat five rows of eleven aliens"some versions feature different numbers"that move horizontally back and forth across the screen as they advance towards the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up. Defeating the aliens brings another wave that is more difficult, a loop which can continue indefinitely.[1][2][3][4]

The aliens attempt to destroy the cannon by firing at it while they approach the bottom of the screen. If they reach the bottom, the alien invasion is successful and the game ends. A special "mystery ship" will occasionally move across the top of the screen and award bonus points if destroyed. The laser cannon is partially protected by several stationary defense bunkers"the number varies by version"that are gradually destroyed by projectiles from the aliens and player.[1][2][3][4]

Space Invaders was created by Tomohiro Nishikado, who spent a year designing the game and developing the necessary hardware to produce it.[5] The game's inspiration is reported to have come from varying sources, including an adaptation of the mechanical game Space Monsters released by Taito in 1972, and a dream about Japanese school children who are waiting for Santa Claus and are attacked by invading aliens.[1][6] However, Nishikado has cited Atari's arcade game Breakout as his inspiration. He aimed to create a shooting game that featured the same sense of achievement from completing stages and destroying targets, but with more complex graphics.[5][7] Nishikado used a similar layout to that of Breakout, but altered the game mechanics. Rather than bounce a ball to attack static objects, players are given the ability to fire projectiles at their own discretion to attack moving enemies.[8]

Early enemy designs included tanks, combat planes, and battleships.[5] Nishikado, however, was not satisfied with the enemy movements; technical limitations made it difficult to simulate flying.[5][9] Humans would have been easier to simulate, but Nishikado considered shooting them immoral.[9][10] After seeing a magazine feature about Star Wars, he thought of using a space theme.[5][7] Nishikado drew inspiration for the aliens from H. G. Wells' The War of the Worlds"he had watched the 1953 film adaptation as a child"and created initial bitmap images after the octopus-like aliens.[5][7][9] Other alien designs were modeled after squids and crabs.[5][9] The game was originally titled Space Monsters, inspired by a popular song in Japan at the time ("Monster"), but was changed to Space Invaders by Nishikado's superiors.[5][7]

Source: Wikipedia

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